UDB

Properties


Angle2D

Class containing methods related to angles. See Angle2D for more information.

let rad = UDB.Angle2D.degToRad(46);

Version: 5

BlockMap

Instantiable class that contains methods related to blockmaps. See [BlockMap][BlockMap.md) for more information.


Data

Class containing methods related to the game data. See Data for more information.

let hasfireblu = UDB.Data.textureExists('FIREBLU1');

GameConfiguration

Class containing methods related to the game configuration. See GameConfiguration for more information.


Line2D

Instantiable class that contains methods related to two-dimensional lines. See Line2D for more information.

let line = new UDB.Line2D([ 32, 64 ], [ 96, 128 ]);

Map

Object containing methods related to the map. See Map for more information.

let sectors = UDB.Map.getSelectedOrHighlightedSectors();

Version: 5

Plane

Instantiable class that contains methods related to a three-dimensional Plane. See Plane for more information.


QueryOptions

Class containing methods and properties related to querying options from the user at runtime. See QueryOptions for more information.


ScriptOptions

Object containing the script options. See Setting script options.


UniValue

The UniValue class. Is only needed when trying to assign integer values to UDMF fields.

s.fields.user_myintfield = new UDB.UniValue(0, 25);

Vector2D

Instantiable class that contains methods related to two-dimensional vectors. See Vector2D for more information.

let v = new UDB.Vector2D(32, 64);

Vector3D

Instantiable class that contains methods related to three-dimensional vectors. See Vector3D for more information.

let v = new UDB.Vector3D(32, 64, 128);

Methods


die(s: string)

Exist the script prematurely with undoing its changes.

Parameters

  • s: Text to show in the status bar (optional)

exit(s: string)

Exist the script prematurely without undoing its changes.

Parameters

  • s: Text to show in the status bar (optional)

log(text: object)

Adds a line to the script log. Also shows the script running dialog.

Parameters

  • text: Line to add to the script log

setProgress(value: int)

Set the progress of the script in percent. Value can be between 0 and 100. Also shows the script running dialog.

Parameters

  • value: Number between 0 and 100

showMessage(message: object)

Shows a message box with an "OK" button.

Parameters

  • message: Message to show

showMessageYesNo(message: object)

Shows a message box with an "Yes" and "No" button.

Parameters

  • message: Message to show

Return value

true if "Yes" was clicked, false if "No" was clicked