Map
Properties
camera
VisualCamera
object with information about the position of the camera in visual mode. Read-only.
isDoom
true
if the map is in Doom format, false
if it isn't. Read-only.
isHexen
true
if the map is in Hexen format, false
if it isn't. Read-only.
isUDMF
true
if the map is in UDMF, false
if it isn't. Read-only.
mousePosition
The map coordinates of the mouse position as a Vector2D
. Read-only.
Methods
clearAllMarks(mark: bool)
Sets the marked
property of all map elements. Can be passed true
to mark all map elements.
Parameters
- mark:
false
to set themarked
property tofalse
(default),true
to set themarked
property totrue
clearAllSelected()
Clears all selected map elements.
clearMarkeLinedefs(mark: bool)
Sets the marked
property of all Linedef
s. Can be passed true
to mark all Linedef
s.
Parameters
- mark:
false
to set themarked
property tofalse
(default),true
to set themarked
property totrue
clearMarkeSectors(mark: bool)
Sets the marked
property of all Sector
s. Can be passed true
to mark all Sector
s.
Parameters
- mark:
false
to set themarked
property tofalse
(default),true
to set themarked
property totrue
clearMarkeSidedefs(mark: bool)
Sets the marked
property of all Sidedef
s. Can be passed true
to mark all Sidedef
s.
Parameters
- mark:
false
to set themarked
property tofalse
(default),true
to set themarked
property totrue
clearMarkedThings(mark: bool)
Sets the marked
property of all Thing
s. Can be passed true
to mark all Thing
s.
Parameters
- mark:
false
to set themarked
property tofalse
(default),true
to set themarked
property totrue
clearMarkedVertices(mark: bool)
Sets the marked
property of all vertices. Can be passed true
to mark all vertices.
Parameters
- mark:
false
to set themarked
property tofalse
(default),true
to set themarked
property totrue
clearSelectedSectors()
Clears all selected Sector
s.
clearSelectedThings()
Clears all selected Thing
s.
clearSelectedVertices()
Clears all selected vertices.
createThing(pos: object, type: int)
Creates a new Thing
at the given position. The position can be a Vector2D
, Vector3D
, or an Array
of two numbers or three numbers (note that the z position only works for game configurations that support vertical pos. A thing type can be supplied optionally.
var t1 = UDB.Map.createThing(new UDB.Vector2D(32, 64));
var t2 = UDB.Map.createThing([ 32, 64 ]);
var t3 = UDB.Map.createThing(new UDB.Vector2D(32, 64), 3001); // Create an Imp
var t4 = UDB.Map.createThing([ 32, 64 ], 3001); // Create an Imp
Parameters
- pos: Position where the
Thing
should be created at - type: Thing type (optional)
Return value
The new Thing
createVertex(pos: object)
Creates a new Vertex
at the given position. The position can be a Vector2D
or an Array
of two numbers.
var v1 = UDB.Map.createVertex(new Vector2D(32, 64));
var v2 = UDB.Map.createVertex([ 32, 64 ]);
Parameters
- pos: Position where the
Vertex
should be created at
Return value
The created Vertex
drawLines(data: object)
Draws lines. Data has to be an Array
of Array
of numbers, Vector2D
s, Vector3D
s, or objects with x and y properties. Note that the first and last element have to be at the same positions to make a complete drawing.
UDB.Map.drawLines([
new UDB.Vector2D(64, 0),
new UDB.Vector2D(128, 0),
new UDB.Vector2D(128, 64),
new UDB.Vector2D(64, 64),
new UDB.Vector2D(64, 0)
]);
UDB.Map.drawLines([
[ 0, 0 ],
[ 64, 0 ],
[ 64, 64 ],
[ 0, 64 ],
[ 0, 0 ]
]);
Parameters
- data:
Array
of positions
Return value
true
if drawing was successful, false
if it wasn't
getHighlightedLinedef()
Get the currently highlighted Linedef
.
Return value
The currently highlighted Linedef
or null
if no Linedef
is highlighted
getHighlightedSector()
Get the currently highlighted Sector
.
Return value
The currently highlighted Sector
or null
if no Sector
is highlighted
getHighlightedThing()
Get the currently highlighted Thing
.
Return value
The currently highlighted Thing
or null
if no Thing
is highlighted
getHighlightedVertex()
Get the currently highlighted Vertex
.
Return value
The currently highlighted Vertex
or null
if no Vertex
is highlighted
getLinedefs()
Returns an Array
of all Linedef
s in the map.
Return value
Array
of Linedef
s
getMarkedLinedefs(mark: bool)
Gets all marked (default) or unmarked Linedef
s.
Parameters
- mark:
true
to get all markedLinedef
s (default),false
to get all unmarkedLinedef
s
Return value
missing
getMarkedSectors(mark: bool)
Gets all marked (default) or unmarked Sector
s.
Parameters
- mark:
true
to get all markedSector
s (default),false
to get all unmarkedSector
s
Return value
missing
getMarkedSidedefs(mark: bool)
Gets all marked (default) or unmarked Sidedef
s.
Parameters
- mark:
true
to get all markedSidedef
s (default),false
to get all unmarkedSidedef
s
Return value
missing
getMarkedThings(mark: bool)
Gets all marked (default) or unmarked Thing
s.
Parameters
- mark:
true
to get all markedThing
s (default),false
to get all unmarkedThing
s
Return value
missing
getMarkedVertices(mark: bool)
Gets all marked (default) or unmarked vertices.
Parameters
- mark:
true
to get all marked vertices (default),false
to get all unmarked vertices
Return value
missing
getMultipleNewTags(count: int)
Gets multiple new tags.
Parameters
- count: Number of tags to get
Return value
Array
of the new tags
getNewTag(usedtags: int[])
Gets a new tag.
Parameters
- usedtags:
Array
of tags to skip
Return value
The new tag
getSectors()
Returns an Array
of all Sector
s in the map.
Return value
Array
of Sector
s
getSelectedLinedefs(selected: bool)
Gets all selected (default) or unselected Linedef
s.
Parameters
- selected:
true
to get all selectedLinedef
s,false
to get all unselected ones
Return value
Array
of Linedef
s
getSelectedOrHighlightedLinedefs()
Gets the currently selected Linedef
s or, if no Linede
fs are selected, a currently highlighted
Linedef`.
Return value
Array
of Linedef
s
getSelectedOrHighlightedSectors()
Gets the currently selected Sector
s or, if no Sector
s are selected, a currently highlighted Sector
.
Return value
Array
of Sector
s
getSelectedOrHighlightedThings()
Gets the currently selected Thing
s or, if no Thing
s are selected, a currently highlighted Thing
.
Return value
Array
of Thing
s
getSelectedOrHighlightedVertices()
Gets the currently selected Vertex
s or, if no Vertex
s are selected, a currently highlighted Vertex
.
Return value
Array
of Vertex
getSelectedSectors(selected: bool)
Gets all selected (default) or unselected Sector
s.
Parameters
- selected:
true
to get all selectedSector
s,false
to get all unselected ones
Return value
Array
of Sector
s
getSelectedThings(selected: bool)
Gets all selected (default) or unselected Thing
s.
Parameters
- selected:
true
to get all selectedThing
s,false
to get all unselected ones
Return value
Array
of Thing
s
getSelectedVertices(selected: bool)
Gets all selected (default) or unselected vertices.
Parameters
- selected:
true
to get all selected vertices,false
to get all unselected ones
Return value
Array
of Vertex
getSidedefs()
Returns an Array
of all Sidedef
s in the map.
Return value
Array
of Sidedef
s
getSidedefsFromSelectedLinedefs(selected: bool)
Gets all Sidedef
s from the selected Linedef
s.
In classic modes this will return both sidedefs of 2-sided lines, in visual mode it will only return the actually selected Sidedef
.
Parameters
- selected:
true
to get allSidedef
s of all selectedLinedef
s,false
to get allSidedef
s of all unselectedLinedef
s
Return value
Array
of Sidedef
Version: 3
getSidedefsFromSelectedOrHighlightedLinedefs()
Gets the Sidedef
s of the currently selected Linedef
s or, if no Linedef
s are selected, the Sidedef
s of the currently highlighted Linedef
.
In classic modes this will return both sidedefs of 2-sided lines, in visual mode it will only return the actually selected Sidedef
.
Return value
Array
of Sidedef
s
getThings()
Returns an Array
of all Thing
s in the map.
Return value
Array
of Thing
s
getVertices()
Returns an Array
of all Vertex
in the map.
Return value
Array
of Vertex
invertAllMarks()
Inverts all marks of all map elements.
invertMarkedLinedefs()
Inverts the marked
property of all Linedef
s.
invertMarkedSectors()
Inverts the marked
property of all Sector
s.
invertMarkedSidedefs()
Inverts the marked
property of all Sidedef
s.
invertMarkedThings()
Inverts the marked
property of all Thing
s.
invertMarkedVertices()
Inverts the marked
property of all vertices.
joinSectors(sectors: Sector[])
Joins Sector
s, keeping lines shared by the Sector
s. All Sector
s will be joined with the first Sector
in the array.
Parameters
- sectors:
Array
ofSector
s
markSelectedLinedefs(mark: bool)
Marks (default) or unmarks all selected Linedef
s.
Parameters
- mark:
true
to mark all selectedLinedef
s (default),false
to unmark
markSelectedSectors(mark: bool)
Marks (default) or unmarks all selected Sector
s.
Parameters
- mark:
true
to mark all selectedSector
s (default),false
to unmark
markSelectedThings(mark: bool)
Marks (default) or unmarks all selected Thing
s.
Parameters
- mark:
true
to mark all selectedThing
s (default),false
to unmark
markSelectedVertices(mark: bool)
Marks (default) or unmarks all selected vertices.
Parameters
- mark:
true
to mark all selected vertices (default),false
to unmark
mergeSectors(sectors: Sector[])
Merges Sector
s, deleting lines shared by the Sector
s. All Sector
s will be merged into the first Sector
in the array.
Parameters
- sectors:
Array
ofSector
s
nearestLinedef(pos: object, maxrange: double)
Gets the Linedef
that's nearest to the specified position.
Parameters
- pos: Position to check against
- maxrange: Maximum range (optional)
Return value
Nearest Linedef
nearestSidedef(pos: object)
Gets the Sidedef
that's nearest to the specified position.
Parameters
- pos: Position to check against
- maxrange: Maximum range (optional)
Return value
Nearest Sidedef
nearestThing(pos: object, maxrange: double)
Gets the Thing
that's nearest to the specified position.
Parameters
- pos: Position to check against
- maxrange: Maximum range (optional)
Return value
Nearest Linedef
nearestVertex(pos: object, maxrange: double)
Gets the Vertex
that's nearest to the specified position.
Parameters
- pos: Position to check against
- maxrange: Maximum range (optional)
Return value
Nearest Vertex
snapAllToAccuracy(usepreciseposition: bool)
Snaps all vertices and things to the map format accuracy. Call this to ensure the vertices and things are at valid coordinates.
Parameters
- usepreciseposition:
true
if decimal places defined by the map format should be used,false
if no decimal places should be used
snappedToGrid(pos: object)
Returns the given point snapped to the current grid.
Parameters
- pos: Point that should be snapped to the grid
Return value
Snapped position as Vector2D
stitchGeometry(mergemode: MergeGeometryMode)
Stitches marked geometry with non-marked geometry.
Parameters
- mergemode: Mode to merge by as
MergeGeometryMode
Return value
true
if successful, false
if failed
Enums
Version: 5
MergeGeometryMode
How geometry should be merged when geometry is stitched.
UDB.Map.stitchGeometry(UDB.Map.MergeometryMode.MERGE);
Options
- CLASSIC: Merge vertices only
- MERGE: Merge vertices and lines
- REPLACE: Merge vertices and lines, replacing sector geometry